Cavalry is a new 2d animation software for motion design, it a great alternative to After Effects. In this course you will learn the core concepts of using Cavalry.
Created by animators, for animators — Cavalry makes 2d animation smarter, easier and faster to produce. With Cavalry you can design in real-time for advertising, mobile, data visualisation, web, broadcast, ui, generative art, experiential, games and much more.
In this course, we’ll take you through the interface and workflows. We’re going to use Cavalry to create an FUI. Futuristic, fictional, fake, or fantasy, however you want to label it. Designing and animating these kinds of user interfaces is a common task for today’s motion graphic’s artist. FUIs are widely used in TV shows, commercials, and of course, blockbuster movies.
We’ll be getting to know Cavalry’s interface and workflows, becoming familiar with shapes, behaviors, utilities, and effects. These are the building blocks of how you create within Cavalry. And connections let all these building blocks talk to one another. Cavalry is so powerful, and going forward, I believe it will be a fundamental tool for motion designers, whether as your main application of choice, or as part of an existing pipeline. If you’re looking to get started with Cavalry, I invite you to join me on this course.
Who this course is for:
- Anyone looking for an alternative to After Effects
- Motion Designers, Animators
What you’ll learn
- Learn how to use Cavalry
- Learn the Cavalry interface and workflows
- How to create an FUI
- Learn about shapes, behaviors, utilities, and effects
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