In this class we are going to explore the sculpting program ZBrush to create some detailed 3D models from basic shapes. We will cover how to import a base mesh into the program, how to sculpt some edge ware, surface details, and how to navigate the program as a whole.
This is intended as an introduction to get you comfortable in the program and making cool stuff right away! ZBrush can be a bit of an intimidating beast to get started in so hopefully by the end of this lesson you’ll be on your way to creating some wonderful models without feeling like you are navigating the controls of a spaceship.
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